Archive for November 2011 Subscribe to RSS Feed

The Death of Mobile Flash

Published: Nov 29th, 2011

Apple’s infamous decision to block Flash from running on its mobile devices was a prophetic one.  Adobe is halting all development of the mobile Flash player plugin and will now […]

Google Analytics and Social Interaction Part 1:

Google Analytics and Social Interaction Part 1:

Published: Nov 25th, 2011

Google Analytics now provides a set of reports for tracking social interaction with a website’s content. This new metric will measure how often users use social share buttons – for […]

Visualizing Data with Google Charts

Visualizing Data with Google Charts

Published: Nov 22nd, 2011

If you can type a URL in your browser, you can create a quick chart with the help of Google. Just when you thought Google had made your life easy […]

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Reserving Slugs for WordPress

Published: Nov 18th, 2011

As part of our Apollo WordPress theme, we included a short code for generating a Site Map for a web site. While a useful feature, in the past weeks we […]

RSS Widget Upgrade

Published: Nov 18th, 2011

We recently rolled out an upgrade to our WordPress website (if you’re using the new UF&Shands website theme): The RSS feed widget has now been completely re-engineered. At this point […]

Window in the Belfry of Ghent, Ryan Godfrey, Flickr.

The Latent Power of Photoshop’s Layer Comps

Published: Nov 15th, 2011

Way back in 2003 Adobe released its eighth version of Photoshop. Buried within was a little known gem called Layer Comps. As a youthful, self-proclaimed grandmaster of Photoshop, I casually […]

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Take Charge of your Broken Links

Published: Nov 11th, 2011

What are Broken links? Just like it sounds, they are links that are not functioning the way they are supposed to work. Broken links in a website can be a […]

Q Report

Email Newsletter Design

Published: Nov 8th, 2011

How taking 30 minutes of prep. time could increase the individual readership of your articles (from email campaigns) by nearly 200%… Let’s paint a very simple picture: You’re getting ready […]

Beyond Use Case

Beyond Use Case

Published: Nov 4th, 2011

I’m not a native developer. I didn’t get a computer science degree and I didn’t cut my chops on an Apple IIe. I’m a good architect, though, and end up developing human-friendly Web applications. I’m able to do so because I understand narrative.

WebGL: A Look At Current 3D Web Technologies

Published: Nov 1st, 2011

WebGL is based on the OpenGL and OpenGL ES APIs which power the graphics behind many modern desktop applications and most mobile device platforms (like Apple’s iOS and Google’s Android). With WebGL, web developers can finally harness the power of your computer’s GPU.